Thursday, June 10, 2010

FINISHED!

No more pencils no more books....

Absence & Dreams from Brad Fish on Vimeo.



Here's my final animation for projection time!

Monday, May 24, 2010

Absence and Dreams

Clip from Waking Life:
http://www.youtube.com/watch?v=wYTgTxSoITY

Dali certainly makes me think of dreams...



Monday, May 10, 2010

Portal 2 Vid

Here here here! After many hours of blood and tears...sometimes tears of blood I've finished my portal video. I'm not really happy with it because I had to scrap my original narrative idea due to lack of time, money, and appropriate resources. Switching ideas really stunted this projects progress for a week or two. In this time I was able to bang out some beginning tests, but they were a bit too simple and didn't help me actually figure out what my main problems would be with the piece. Besides the narrative, I wasn't too happy with the match moving, portal look, and masking for the portals. It just gave the whole thing a very unbelievable feel...all of the little bits ended up taking much longer then i though too, so I had to even cut back some of my few ideas. All in all I did learn a bunch about composite nodes and other workings in blender and motion. I would really like to figure out a better process for masking the portals so they look more believable when someone or thing is entering or exiting a portal...
Any way, here it is...enough of my blabbering!

Portal Vid from Brad Fish on Vimeo.

Wednesday, April 28, 2010

Water test

WooohOOOO Water Text TEST TIME!

Text Water from Brad Fish on Vimeo.

Monday, April 26, 2010

portal tests

Well the portal work has been a bit slower then I was planning, but I keep running into wried things with the match-moving.
Any how here is a test at o of the ways I plan to use the portals in my video!

Portal test from Brad Fish on Vimeo.



I still have some kinks to work out and figure out a better way to have the portal in the background, but I'll figure out something. As for now I just need to get down to shooting my video so i can cut it all together and then fill in my special effects as needed!

Monday, April 12, 2010

rigging tests...

I chose to rig up my old manta and see the difference between shape keying from last term and rigged animation this term...still a bit jerky and I also dropped the frame rate post render to slow it down a bit, but over all I think it's a bit better. The material is kinda screwy but this more more for the motion and not supposed to be a final product.

The new one:

Rigged manta from Brad Fish on Vimeo.



The old one:

Manta Ray Swim from Brad Fish on Vimeo.

Monday, April 5, 2010

Array Vid!

Check this out! I was playing around with all sorts of arrays before I started on this, but as a beginning blender artist the cube really did everything for me! I really enjoy setting up my 3 dimensional array so close together that it looks like the standard blender cube. Any how, though it wasn't so nice on it's own so I developed a little world for the animation to exist in!

Showdown! Cube array from Brad Fish on Vimeo.

Monday, March 29, 2010

Animations!!!

Here is a quick sample of a project from last term where a sampled the animation possibilities. More real work will continue when we get going more.
http://vimeo.com/10537777

PS: i'd just post the vid here, but blogger is being a pain!

Sunday, March 21, 2010

last but not least?

Well here is my final render, this thing too so long to get out of blender it was crazy! Mainly because of all the times the load would crash blender after 8 hours, but what ever. I had to drop the setting because of this so i didn't get the full detail i wanted, but I think i'll keep working at it over break. Any how, there are things that I want to change with the ground plane and the background, but that might have to wait for the second render.

Thursday, January 28, 2010

Mantis!

Well after much work and listening to that silly man over and over I have managed to finally finish this mantis! It took me quite a bit longer then i though it would, but the tutorial really helped enforce many of the simple controls and mechanics of blender that i haven't used long enough in the other projects that we have had so far. I fell that after this assignment i know how to use blender at least twice as well as before. Any here he is in all of his plane background glory! (I think i'll set him up a bit nicer later on, but i would like to stop playing with this little man for while)

Thursday, January 21, 2010

Banana Array!

All unwraped, covered with a banana peel and all the other fancy things!
Banana TOWER!!!

Un-wrap

Well this turned out a bit worse then i was hoping. I had not saved the sample unwrap in blender that we did in class and quite a few of the video tutorials i found online weren't helping me with the info i needed at the time, but i hot it unwrapped and i played around with the basics of the UV layer. Any how, here is my lava lamp wrapped in other materials.

Tuesday, January 19, 2010

Up, Up, and Array!

Here is the array that i created. Just some strange shape that i formed from a cube mesh. After getting a base shape that liked, i started in with the arrays till i found a setup with a camera angel that i liked. From there i set up lights to give me an interesting gradient.The first material i had was ice:

After i set up the lights i tried a few different materials.
Plastic:

and Meta Water:

Then I changed the lighting to be all reds and rendered imaged with each of my three materials again.

Red Ice:

Red Plastic:

Red Meta Water:
I like being able to set this thing up and them make endless changes, i enjoy the many different outcomes possible! Enjoy

Thursday, January 14, 2010

Groovy-er!



Here are two new renders of my lava lamp. I have added new materials to some of my surfaces and I have also tweaked the lava a bit. I'm not sure what i'd like to do with the background, but I'm not super happy with just the plane mono-color background, but till i figure it out here are two different colors at least! Enjoy.

Tuesday, January 12, 2010

Groovy!


Decided to pick the lava lamp in my room because i though it posed some interesting chances to work with trying out glass and also messing around with shapes with the lava. I had a tough time working with the lighting inside the lava lamp, i think one of my main issues was the way i set up the glass, but I'm sure i'll learn other ways soon enough.

Thursday, January 7, 2010

Brad-Driver


Well this is my first 3D rendered image. It's a kinda iffy looking screw driver, but it works more or less. it seems to me that learning all of the little ins and outs in Blender will help make things go a bit smoother, so it'll be inserting to see all of that in the future.

It's Alive!

On your marks....get set....GO!